Portfolio

Work

This portfolio shows a few examples of what I have built and delivered over time.

Fall in Duty promotional image
2026 Game Dev

Fall in Duty

Gameplay systems, animation integration, and in-game cinematics in Unreal Engine

Survival-game production support in Unreal Engine with focus on gameplay feature work, animation creation/integration, and Sequencer-based cinematics.

Role:
Unreal Engine Developer (Blueprint/C++) | Animation & Cinematics
Delivery:
The gameplay feature set has been expanded with production-ready implementation and remains in active development under my ownership, including larger system expansions.
Tech stack:
Unreal Engine · Blueprints · C++
View project
Login screen of the modular Flutter business platform
2026 Software

Modular Business Platform (Flutter)

Secure modular Flutter platform for business workflows

Ongoing Flutter platform build focused on secure data handling, modular expansion, and robust onboarding and authentication flows.

Role:
Flutter Developer | MVVM Architecture | Authentication & Security
Security:
Production-ready onboarding and auth foundation is in place.
Tech stack:
Flutter · Dart · Firebase Auth
View project
Overview of the Moritz Nonnemann portfolio website
2026 Software

Moritz Nonnemann Portfolio Website

Bilingual, conversion-focused portfolio platform for direct client inquiries

Premium bilingual portfolio website designed to present real project capability and convert direct inbound inquiries.

Role:
Concept, UX/UI design, and implementation
Product:
Portfolio now communicates profile strength and project quality in a focused way.
Tech stack:
Astro · TypeScript · Tailwind CSS
View project
Concept visual for Minecraft custom gameplay systems
2026 Game Dev

Minecraft Custom Gameplay Systems

Modular custom mechanics and gameplay modifications for content creators

Multiple custom Minecraft systems delivered for YouTube-focused production formats with a strong focus on speed, stability, and replayable entertainment value.

Role:
Game Developer | Minecraft Systems | Custom Mechanics & Scripting
Delivery:
Multiple production-ready systems were delivered successfully.
Tech stack:
Minecraft (Java Edition) · Command Systems · Datapacks
View project
Concept visual for GRIP420 3D RTS project
2026 Game Dev

GRIP420 3D RTS Project

3D game implementation for a modern classic-RTS remake direction

I am working with GRIP420 on a 3D game project focused on rebuilding classic strategy gameplay with modern implementation quality.

Role:
Game Developer | Gameplay Systems | 3D Implementation
Delivery:
The project is in active development with ongoing gameplay-system implementation.
Tech stack:
3D Gameplay Systems · RTS Mechanics · Technical Prototyping
View project

Open source

Open-source repositories

A selection of my own public GitHub projects, shared openly for free use and technical reference.

View GitHub profile

BingeWatcher

Pinned

Watch series without having to manually switch between episodes. Save your progress and enjoy uninterrupted binge-watching! Completely local, only on your PC. Tor proxy support!

Python #automation

Updated Feb 4, 2026 · ★ 2

DevChronoVersioning

Pinned

VoidLab's DevChrono Versioning Repository - Time Tracking App (outdated)

PowerShell #timetracker#timetracking#timetrackingapp

Updated Mar 22, 2026 · ★ 2

DevChrono

Pinned

VoidLab's DevChrono - Time Tracking & Company App (outdated)

C# #time-tracker#time-tracking

Updated Feb 5, 2026 · ★ 2

DiscordBot

Pinned

VoidLab's DiscordBot

Java #discord-bot

Updated Feb 7, 2026 · ★ 1