Red
ORM Creator
Pack PBR texture channels into one optimized output map with controlled channel mapping and export settings.
Quick start
- 1 Upload your texture maps (AO, roughness, metallic, alpha, or custom).
- 2 Select a preset (ARM/RMA/MRA) or configure channel mapping manually.
- 3 Run packing, review channel previews, and export PNG or WebP output.
ORM Creator
Progress
ETA: -
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Pack AO, roughness, metallic, and alpha maps into one clean channel output.
Pack setup Core output controls. Additional options appear only when relevant.
Automatic assignment based on preset and filenames.
Auto mapping enabled Review assigned sources. Switch to manual if you want per-channel control.
Channel mapping Each output channel can read from one input map or use a fallback value.
Add at least one input map to configure channel mapping.
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Blue
Alpha
Presets and job queue
Job queue
Recent jobs for this tool in this browser.
Preview and output table appear after the first successful run.
Output preview Quick visual check of the packed texture output.
Preview appears after the first run.
Channel inspection
Red
Green
Blue
Alpha
| Output | Dimensions | Channels | Size | Action |
|---|---|---|---|---|
| No output yet. | ||||
Typical use-cases
- Prepare clean packed textures for game-ready material pipelines.
- Reduce texture-set complexity in engine import workflows.
- Standardize map layout for handoff across teams and tools.
Feature overview
- Preset-driven and custom channel mapping
- Per-channel source selection, map mode, invert, gain, and bias
- Fallback values for unmapped channels
- Output size strategy (largest, smallest, first, custom)
- Contain/cover/stretch fit logic across mixed source dimensions
- Output preview plus channel-by-channel inspection
- Local browser processing with no own-server upload
- Saved presets, queue history, and share links for settings
FAQ
Can I use different source files per output channel?
Yes. Every output channel can point to a different source file and source channel.
Does this upload textures to your server?
No. Packing and export run locally in your browser.
Need this as a custom workflow or plugin?
Share a short requirement and continue to direct inquiry.
Note
Browser compatibility, file size limits, and output quality vary by input and device. Share links include tool settings in the URL only. No files are stored on my server.